Swamp Thing, Part 2

The heroes spend a long couple of days in the Lizard Swamp, fighting for their lives and picking up stragglers along the way.

Summary
The heroes begin by questioning Glub Glub. He eventually reveals that he was hiding outside of Shadowfell Keep as the original party of PCs dispatched kobolds and goblins. Although he knows little more, Glub Glub does mention the name Kalarel, apparently a powerful sorceror who was behind much of the evil surrounding Shadowfell Keep. The heroes agree to keep Glub Glub around, largely out of pity rather than any suspected usefulness.

The heroes then rest in the swamp, but are attacked before dawn by a trio of Will-o-Wisps. The wisps prove formidable, but the heroes eventually dispatch them and level up. After resting again (hoarse from singing and beaten up by the wisps), the heroes again set out looking for Thoss Fyurnen's lair. They run across a group of lizardmen guarding two of their own kind, and decide to follow from a safe distance. They eventually enter into battle with the lizard guards, and defeat them and their alligator companions, freeing the two captives, Udoras and Zandak.

The captives suggest that Thoss Fyurnen is in fact not a worshipper of Talona, the goddess of poison and disease, despite him calling himself the "Chosen of Talona." They instead suggest that they are true followers of Talona, and say that they were exiled due to their loyalty. Their priestess, Maghana the Aged, has been banished to an underground prison, and they are committed to freeing her. The heroes decide to join with the two lizardmen, hoping to learn more about Thoss Fyurnen and perhaps gain aid in assaulting his lair.